
Pokémon · Basic · Psychic
Flip a coin. If heads, choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
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